5
Av. User Score
Formats
N64.
Genres
Main Genre: First Person Shooter
Release History
| Japan | 23/08/1997 | N64 |
| USA | 25/08/1997 | N64 |
| Europe | 25/08/1997 | N64 |
5
Av. User Score
N64.
Main Genre: First Person Shooter
| Japan | 23/08/1997 | N64 |
| USA | 25/08/1997 | N64 |
| Europe | 25/08/1997 | N64 |
The game was originally announced for the SNES before being stepped up to the Nintendo 64. The intention for the first few months of development was for the game to be an on-rails shooter similar to Virtua Cop; it only became a first-person shooter later in development.
Only two of the development team had ever worked on a videogame before.
"Looking back, there are things I'd be wary of attempting now, but as none of the people working on the code, graphics and game design had worked on a game before, there was this joyful naïvety."
Derek Doak
On January 11, 2008, 1UP.com reported that a GoldenEye port (as opposed to a remake) had been in development at Rare for several months, but stated that the title would not be released on the Xbox Live Arcade since "Microsoft and Nintendo couldn't agree on the financial side of things."
Activision-Blizzard now holds the license to publish new iterations of the James Bond series. EA decided they could not deliver a James Bond product that was profitable. Activision handed the development project to Treyarch, the developer of several Call of Duty games. The reception of their first James Bond game, Quantum of Solace, received mixed reviews. Many reviewers called the single-player story mode very linear. There was no local multiplayer, and the online multiplayer was labeled a watered-down Call of Duty with a James Bond theme.